State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · April 2022

Top 5 First Person Games in Portugal Q1 2022

Analyzing the performance of the top 5 First Person games on a unified platform in Portugal during Q1 2022, including trends in weekly downloads, revenue, and active users.

Top 5 First Person Games in Portugal Q1 2022

In Q1 2022, the top five First Person games in Portugal showed varying trends across weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, provides a comprehensive view of their performance.

Call of Duty®: Mobile from Activision Publishing, Inc. saw its weekly revenue peak at around $22K in late December, followed by a general decrease to approximately $5K by mid-March. Weekly downloads started at nearly 5K at the end of December and saw a steady decline to about 2.2K by the end of March. The game maintained a weekly active user base of around 70K at the beginning of the quarter, gradually decreasing to about 58K by the end of Q1.

Fishing Clash: Sport Simulator by Ten Square Games S.A. experienced fluctuations in weekly revenue, peaking at about $6.3K in late January and ending the quarter at approximately $4.7K. Weekly downloads were highest in early January at 1K but dropped to around 366 by the end of March. Active users remained relatively stable, starting at 5K and ending at 4.1K, with a slight dip in mid-January.

Chapters: Interactive Stories from Crazy Maple Studio, Inc. showed a decrease in weekly revenue from around $5K at the end of December to approximately $2.5K by mid-March, with a small rebound to $3.4K at the end of the quarter. Downloads decreased from 1.7K in late December to about 477 by the end of March. The game’s active user count started at around 13.3K and saw a gradual decline to about 8.8K by the end of Q1.

Minecraft by Mojang had a weekly revenue peak of approximately $6.3K at the end of December, dropping to around $2.8K by the end of March. Downloads were fairly consistent, hovering around 300 to 400 per week throughout the quarter. Weekly active users started at about 26.4K and remained stable, ending the quarter at approximately 23.9K.

Hunting Clash: Shooting Games from Ten Square Games S.A. experienced a peak in weekly revenue at around $3.4K in early February, which then declined to about $1.1K by the end of March. Downloads were highest in late January at approximately 680, but decreased to around 240 by the end of the quarter. Active users started at 1.1K at the end of December, peaking at 1.3K in late January, and eventually declining to around 620 by the end of March.

For more detailed insights, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2022